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You could try a gradient y color_map, and then rotate it in the positive x
direction (plus what ever it takes to line it up with the sun), in order to
get the proper drop off.
I have been doing several tests with layered pigments and sky_spheres. The
tough part is getting the filter and transmit values properly set. However,
when they come off right, they can be amazingly realistic.
GrimDude
vos### [at] arkansasnet
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